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Overlooked 10.4 Features
- Karsten Schlüter
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But yeah, lack of keyframing makes this of very limited use. But a nice direction to be going in. Why no keyframes? I guess there's good reason to keep my old customized versions of templates to keyframe these parameters...
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- Karsten Schlüter
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an attachable ref-line in waveform-monitor:
just hover with the mouse over the displays makes it appear, click mouse, and it 'sticks' when moving the mouse out of display …
(found by honorable board-member SquamishEd … blame him if its an old feature
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- Andreas Kiel
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FCPX.guru wrote: The online user manual doesn't even list these parameters! I hope they update that soon.
But yeah, lack of keyframing makes this of very limited use. But a nice direction to be going in. Why no keyframes? I guess there's good reason to keep my old customized versions of templates to keyframe these parameters...
I would consider this more adding confusion rather than a nice feature.
Position, scale and rotation had been there - now you got them twice partially .
Would have made sense if that these "new" settings would be per character- they show up in the "Text" tab. But they aren't.
So it's more kind of new bug :evil:
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Since when have we been able to widen the Motion 5 inspector so much? Has that ability been there, or is that new?
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but it was implemented for 360, providing you a way to control a text in a equirectangular space
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- Andreas Kiel
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I finally meant that this is a "half -bake solution."
Why the hell have keyframed 2D but non-keyframed 3D at 2 different places.
It doesn't make sense to me.
A logo in 360 should be "3D transformable" as well. should object should be. So why is this a "Text Parameter"?
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- Andreas Kiel
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I finally meant that this is a "half -bake solution."
Why the hell have keyframed 2D but non-keyframed 3D at 2 different places.
It doesn't make sense to me.
A logo in 360 should be "3D transformable" as well. Any object should be. So why is this a "Text Parameter"?
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- Fcp my bread and butter
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Andreas Kiel wrote:
Why the hell have keyframed 2D but non-keyframed 3D at 2 different places.
It doesn't make sense to me.
Wouldn't It make sense that this "Text inspector" doesn't present keyframes anywhere because they would interfere with Title Inspector tab ? (Just previous) The "in" "out" from there are ... Motion Behaviors, straight from Motion "Sequence Behavior".
In the Motion app there is a way to combine them (like the little gear that pops up over a parameter when a Behavior is applied... and so on. You have the"Parameter Behavior" pretty much overlaping them.
no such thing in Fcp... so Andreas you are the developer here, I guess it could be done
(and yes it is half -bake" )
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I'm happy to have it for none 360 work.
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- Andreas Kiel
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In 10.x (since 3d text) click the "3D Text" option set "depth" to 0 -or not.
Do the settings you need (values are displayed in the Viewer).
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- Andreas Kiel
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Xavier Novembre wrote: Wouldn't It make sense that this "Text inspector" doesn't present keyframes anywhere because they would interfere with Title Inspector tab ? (Just previous) The "in" "out" from there are ... Motion Behaviors, straight from Motion "Sequence Behavior".
In the Motion app there is a way to combine them (like the little gear that pops up over a parameter when a Behavior is applied... and so on. You have the"Parameter Behavior" pretty much overlaping them. )
It could make sense, but probably not with FCP.
Imagine a letter moving up and down (Y-Axes 3D text 'locally) and spin around Y-Axis in a loop.
Then move it the "next transform" moving in X-axes maybe in Y- and Z-axes.
It's kind of nesting animation like you can do in other apps.
Xavier Novembre wrote: no such thing in Fcp... so Andreas you are the developer here, I guess it could be done
Probably yes, but I won't do it - maybe Karsten?
ThanksXavier Novembre wrote: (and yes it is half -bake" )
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- Karsten Schlüter
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Andreas Kiel wrote: …Probably yes, but I won't do it - maybe Karsten?
…
Wot?? Me?? NO!! Don't drag me into your debate!!
(still waiting for a comment on my/SquamishEd's sensational, breathtaking find in the Waveform Monitor :blush: ) …
plus:
I can not fully follow the debate:
Titles have three tabs:
• Title - offering 'published' parameters, the creator thought to bundle here (e.g. I like to 'double' the input-well here, for connivence, or rigs which affect 'bundles' of parameters, all in one place). Have a look at Basic Title = zero to play with.
• Text - don't kill me for that comparison, the workshop: here, you can tinker with 'the usual suspects' of parameters ANY text can offer. Make it 2D/3D, colors, size, rotation… new in 10_4: x/y
• Video - see the bar representing a Title as a 'clip' - so, only tools avail you can use on clips (why you can rotate a clip along z but not x/y? … dunno, but countless plugins doing so are available).
360°? not my beer.
(in some other thread, 3D wizard Pielle and me agree, 2D and 3D are a bit … wonky implemented (love this word, wonky… sounds like what it says)
… so, my personal verdict: I don't see a 'doubling' nor a wrong place nor 'nesting' probs (= for complex animations use Motion, FCPX is no AfterEffects)
hmm, what was the topic of this thread? … ah, overlooked features … such as an adjustable ref-line in Waveforms
HA!
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