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Magnifier 17 Mar 2015 22:26 #61495

From the football (= the game you play with your feet, not carrying the ball in your hands) corner, a simple effect: The Magnifier





Install it in your Effects collection.
Drop it on a clip to magnify a scene.
Three controls: Size, X-axis, Y-axis.

Sorry, no OSC, 'cause you can not keyframe them (I was told …).
The tricky part: the snippet in the glas has to move to opposite directions, otherwise, you can not magnify the whole frame... When you open it in Motion, you see what I mean. :)

Feel free to modify it to your needs!
This is the reduced-to-the-max version …

Check out the NEW Magnifier IV !!
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Last edit: by Karsten Schlüter.

Magnifier 17 Mar 2015 23:08 #61499

Very nice. Thank you!

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Magnifier 18 Mar 2015 00:13 #61504

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You keyframe the parameter the OSC controls, not the OSC directly. I'm going to play around with this. Very cool.

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Magnifier 20 Mar 2015 05:17 #61610

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Nice job, Karsten. Thanks.
Creating history....one edit at a time !

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Magnifier 20 Mar 2015 09:44 #61613

ALL NEW VERSION AVAIL!!

don't trust cheap imitations, get the all new, ground braking, awesome Magnifier II ! ;)





New features:
• On Screen Control
• switchable drop-shadow
• selectable maginfication
• you can magnify all across the frame
• key-frameable

yepp, after digging a little deeper into Motion5, I started from scratch and made Magnifier more customable.

By using a 'nil' object, I'm allowed to move the magnified part of the screen in opposite directions to the 'glas', so you can magnify every part of the frame....

ideas for next update:
• selectable form, circle/rectangle
• some 'design' , a loupe, or some animated graphics
slider for zoom factor implemented already

Btw, THANKS to Ben, your post encouraged me to try harder ;)


// yep, this project makes so much fun to realize//

FOR LATEST VERSION GOTO MY NEXT POST!
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Last edit: by Karsten Schlüter.

Magnifier 20 Mar 2015 14:36 #61617

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Download link doesn't work...gives a 404 Not Found

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Last edit: by ddixon.

Magnifier 20 Mar 2015 18:10 #61623

ddixon wrote: Download link doesn't work...gives a 404 Not Found


Please try again - uploaded it again ...

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Magnifier 20 Mar 2015 19:39 #61632

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Yes, works now - looks great - can't wait to try this!

Thanks!

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Magnifier 23 Mar 2015 09:55 #61736

...and finally: Version 3, added some gimmicks:





  • Three 'forms' to choose from: Circle, Loupe and Rectangle
  • You can switch-on/off a drop-shadow
  • You can set the magnifictaion
  • and finally, you can set key-frames, in case you want to animate the magnifier

… feel free to customize it further, I gave in the Motion-Project hopefully meaningful English description ..

Glad you like it!

(if someone asks: I 'painted' the loupe myself, public domain, no rights reserved ... ;) )
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Last edit: by Karsten Schlüter.

Magnifier 16 Apr 2015 05:20 #62873

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Now if it only tracked the ball as it moves throughout the game :evil:
Creating history....one edit at a time !

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Last edit: by dgwvideo.

Magnifier 16 Apr 2015 06:09 #62875

dgwvideo wrote: Now if it only tracked the ball as it moves throughout the game :evil:


although meant more funny, but - seriously - tried that :

with another handcrafted effect, sort of 'finger of god' to pick-up a specifc player in the game - but for the tracker you have to swap back'n forth the ciip to/from Motion .... too complicated, I'm a latzy person; perhaps will test with in combo of TrackX, which finally had foundi its way on my hard drive ....

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Magnifier 16 Apr 2015 20:23 #62976

if the magnification is other than 200% the centre of the magnifier does not properly track the underlying image (I guess the rig should factor the x and y linkage by the magnification). I hope that is clear! The centre of the magnified image should always correspond with the underlying point in the unmagnified image, irrespective of the magnification factor.

Otherwise, a very smooth implementation.

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Magnifier 17 Apr 2015 05:10 #63010

meljturner wrote: …I guess the rig should factor the x and y linkage by the magnification)....


Exactly, that was the tricky part in making it:
It is no just a 'hole' in the pic to watch a magnified version of the frame under/behind the original, but you have to 'counter' the x/y values of the loupe to the position of magnified one; otherwise, you would never reach the boder of the pic ... ;)

Feel free to add a %-slider and the math, to move the magnified, corresponding version of the frame ... me no professional developer, just sharing 'stuff' I need for my hobby projects ....

And thanks for dl and using it! (hey, heyyy, I published a plug-in .... ) :lol:

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Magnifier 13 Oct 2016 06:46 #80709

Karsten Schlüter wrote: ...and finally: Version 3, added some gimmicks:

[ magnifictaion[/li]

Glad you like it!

(if someone asks: I 'painted' the loupe myself, public domain, no rights reserved ... ;) )


Yes that is really great!!!! Thanks for sharing. Will try version IV getting closer to
so some rotating elements I know there is a behavior "shape"-"write" own as shown in
but misses the fill effect probably there is a something available in the M5 mediathek to avoid key framing that.

Again great work Karsten (like always)
Tobias

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Magnifier 13 Oct 2016 09:29 #80712

… aaand another update, version IV:




• the loupe is more transparent
• you can adjust the color of circle and rectangle mask
• the zoom-factor 200-400% should now work better
• a NEW, animated frame: RUNNING CIRCLES

For installation, unzip the attached file, double-click the Installer
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Last edit: by Karsten Schlüter.

Magnifier 14 Oct 2016 09:36 #80756

Awesome!
Many thanks from this fellow footballer father :-)

I usually record my son's games in 1080p and deliver in 720p, but
this is particularly great for 4K footage - taking advantage of all those extra pixels, yeah!
That is a good reason to try filming the next game on my <brag>iPhone 7</brag> ;-)

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Magnifier 14 Oct 2016 10:25 #80759

lichinho wrote: … That is a good reason to try filming the next game on my iPhone 7 ;-)


You should contact Tobi (Schnurr), that's what he's doing! Plus using a 3axis gimbal…

My boys are meanwhile so fast, that I started to record in 4k, 'cause I'm too lame to follow the action, and reframing in post is a breeze! Not to mention, at the green, you vaguely turn the cam into the right direction… veeeery relaxing LOL

My latest report is done that way… ok, slowmo isn't as nice as done before when done with real 100fps, but I own just one cam doing 4k/25fps or fullHD/100fps…

… hey, more and more football fans here = football: kicking the ball with the foot for 90min, not carrying a plum around in your arm for 5 secs :evil:

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