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25 Jan 2021
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360 Viewer for VR Editing Angle of View too Close 25 May 2023 18:02 #125628
I have an interesting problem while editing VR in FCP where the 360 degree viewer is definitely not 90 degrees but far closer. Has anyone else encountered that problem and how to fix it?
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360 Viewer for VR Editing Angle of View too Close 25 May 2023 18:53 #125632
I've done several 360s, but never had any trouble with view angle.
Might help to see what you're seeing though. Have you already reset the FOV angle and also 'Reset Angle' in the Settings dropdown? |
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360 Viewer for VR Editing Angle of View too Close 25 May 2023 23:31 #125639
Well, in case anyone else comes across this problem. I spent several hours trying to find the glitch, I decided to start a new 360 project and see if the glitch crossed over. After resetting the workstation and beginning a new 360 project. It seemed to have corrected itself when I switched back to the original 360 project.
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