Hi all, wondering if there is a maximum image size that is acceptable for FCPX? Having some odd crashes and wondering if this may be the problem? - Thanks
If there are only a few large images in a project than the image size probably is not a factor in the crashes. That's a guess without knowing what a large image is for you. If you have Chrome installed you should uninstall it completely.
Hi Tom - don't have chrome didn't know there was a problem with it? I'm producing 8 x 3 min videos with a m ix of stills up to 7000 x7000 and live action - thanks Bob
paz wrote: Hi Tom - don't have chrome didn't know there was a problem with it? I'm producing 8 x 3 min videos with a m ix of stills up to 7000 x7000 and live action - thanks Bob
When FCP crashes it should raise a dialog showing the stack traces of each thread. While that's on the screen do a CMD+A to select all, CMD+C to copy, the paste that to a TextEdit document. Zip that file and upload it to me at this location and I'll examine it: www.transferbigfiles.com/dropbox/joema
paz wrote: Thanks very much for the offer the next time it happens I'll Wendover to send the crash report - stay safe
OK I received the crash dump. Here are some comments:
- MacBook Pro 15,1, 6-core i7, 32GB RAM, Radeon Pro 560X, 4GB
- FCPX 10.4.10 on Catalina 10.15.7
- It crashed in thread 81 when doing a Metal call then entering GPU code.
Other items within FCP memory at time of crash:
- Crumplepop VideoDenoise
- Many different effects from Pixel Film Studios
- VTwinFX from CoreMelt
- MotionVFX plugins
- FxFactory plugins
Any plugin using the FxPlug 3 framework (several of the above) runs within the address space of FCP. Any thread from any plugin can crash or destabilize FCP. This will hopefully be addressed in the future as plugin developers move to FxPlug 4.
Some plugin code can remain in FCP memory even after a fresh launch if you don't open a timeline with those effects. However I'd first recommend you make a snapshot copy of your timeline, select all clips with Edit>Remove Effects and see if it still crashes.
There have been many problems traced to Pixel Film Studio plugins. If possible try removing those or make a test library and copy a project over there, then remove those from that test timeline. Here is how to remove those plugins: store.pixelfilmstudios.com/how-to-uninstall-a-plugin/
An intermittent or random problem is difficult. I'd also suggest you update all CoreMelt plugins using their installers: coremelt.com/pages/downloads
Thank you so much for having look at the crash report ad highlighting all teethings that might have been the problem - It would be great if FCPX allowed plugin to be disabled at the flick of a switch?? - Cheers stay safe )