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TOPIC: Mobject and FCPX 10.4 working ?

Mobject and FCPX 10.4 working ? 01 Jan 2018 10:52 #92890

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Is there anyone that uses 3d software mobject that can verify its working in 10.4 ?

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Mobject and FCPX 10.4 working ? 01 Jan 2018 13:41 #92898

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Yes, it does. I don't use it often, but I did test it and it seems to be fine. MotionVFX has publicly stated all of their products work just fine on High Sierra and FCPX 10.4. If you have any issues, contact them directly, they're tech support is really good. You can contact them directly via support (at) motionvfx.com.

BUT, Simon did announce via Twitter that they have an mObject 2 plugin coming. It is in development, and has great promise. I'm very excited to see what they deliver on that.

Side note; if MotionVFX can bring all this 3D object file use into Motion, why can't the Motion development team just build that in to the app itself?

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Mobject and FCPX 10.4 working ? 01 Jan 2018 13:56 #92901

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Thanks a lot that was the last software/plugin I had to check for function before updating to 10.4 and Sierra High. Thanks again !

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Mobject and FCPX 10.4 working ? 01 Jan 2018 19:54 #92907

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FCPX.guru wrote: Side note; if MotionVFX can bring all this 3D object file use into Motion, why can't the Motion development team just build that in to the app itself?


Or otherwise hire away their developers.

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Mobject and FCPX 10.4 working ? 02 Jan 2018 03:38 #92916

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cseeman wrote:

FCPX.guru wrote: Side note; if MotionVFX can bring all this 3D object file use into Motion, why can't the Motion development team just build that in to the app itself?


Or otherwise hire away their developers.


Not a bad idea! Or buy the code from them.

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