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FCPX goes to Hollywood
- ronny courtens
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The movie was mentioned by Sam Mestman briefly at the bottom of the article. Since then things went silent, but his comment did stir up the editing world.
Two weeks ago this video was posted by the Digital Cinema Society: vimeo.com/83441833
In the video, Neil Smith of LumaForge confirms that 6 editors are effectively editing a blockbuster movie using FCPX in "a Hollywood studio under a water tower" (Warner Bros). So this movie could be Focus, starring Will Smith: en.wikipedia.org/wiki/Focus_(2014_film)
We have been using FCPX on a professional level for a long time now, so the fact that a Hollywood studio feature is being cut on it neither surprises me, nor does it make any difference to us. But I hope it will finally stop some people from still posting idiotic statements as "FCPX is not ready for professional use" on various forums. I thank Peter and his crew for always being on top of things when it comes to FCPX, I'm sure fcp.co will be the first ones to follow up on this topic once the new gets official.
- Ronny
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- peteramwiggins
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-Emil
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I made it publicly available on my site in October:could you build a generator that would give me both a timecode burn in and a footage and frames counter?
I'm looking for one for a movie I'm working on, it's the first FCPx studio picture and I'm trying to help out our sound guys. the timecode start should be user definable feet and frames should be like 35mm 4 perf (16 frames per foot)
alex4d.com/13-alex4d-timecode-35mm-4-perf
@Alex4D
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- Vlastavision
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But the editor of Focus is Jan Kovac and if you look at his twitter page it is inundated with tweets and retweets about FCPX, so I'll say that you are right, it probably is Focus
Plus, Neil Smith said "the directors have been using FCPX"! Which means that there are multiple directors on the project, and Focus is directed by two directors Glenn Ficarra and John Requa.
Now I'll have to see this film
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- funwithstuff
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- ronny courtens
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- Ronny
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I'm aware of the 10,000 hour rule so by the time I become a really great editor, 5-10 years, I'm really hoping that the Internet Television industry has moved to FCPX. I'd kill to work on a long form TV series. I just hope I can find work in the mean time that uses FCPX, do any of you know of any FCPX post houses in the bay area that need an FCPX AE? I love organizing in FCPX.
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- ronny courtens
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What I have learned from 37+ years in film and broadcast post: excellence is not a skill, it's an attitude. If you have it in you, you will quickly become a very good editor. If you don't have it in you from the start, you will never learn it.
End of philosophical rant and back to Julian's question: from the comments I am reading the Bay Area seems to be the worst place in the world to be an FCPX editor at this moment, although this seems to be slowly changing. If you want to work on long-form in a large post house over there it's still mainly Avid or FCP7. The rest of the world (which actually is the biggest part of it
- Ronny
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- ronny courtens
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- Ronny
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- ronny courtens
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- Ronny
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Can't sleep? Try this: fcpxpert.net ;-)
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ronny courtens wrote: I'm with Ben. In my world the 10K hour rule has even never existed for editing. It's merely an excuse to force starting editors into working at scandalously low rates or even for free (deferred payment, anyone?), just to get some "credits" on their CV.
What I have learned from 37+ years in film and broadcast post: excellence is not a skill, it's an attitude. If you have it in you, you will quickly become a very good editor. If you don't have it in you from the start, you will never learn it.
End of philosophical rant and back to Julian's question: from the comments I am reading the Bay Area seems to be the worst place in the world to be an FCPX editor at this moment, although this seems to be slowly changing. If you want to work on long-form in a large post house over there it's still mainly Avid or FCP7. The rest of the world (which actually is the biggest part of it)seems to move on faster. In Europe I see some major production houses switching to FCPX. It's a matter of time, so be patient and learn. If you have it in you, you will get there.
- Ronny
I regard to the 10,000 hour thing, I'm mainly thinking of all the theory and intuition that comes with editing for years and just gaining experience on different projects that will influence the way you edit. I see it more of a never stop learning approach and everything can always be done better.
It's crazy, everyone in the bay area is stuck on FCP7 or old versions of premiere... This is the silicon valley, we should be early adopters of all tech. It's a really weird area and overall I really don't like it here, it's just gotten so weird with a the really rich hipster coders paying $4 for toast and taking their cats out for tea . I'd love to move to Europe some day to work as an editor, especially if I get to use FCPX.
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10K hours was also based on when an editor reviewed clips on celluloid, wrote out an EDL manually, and a negative cutter put the film together physically before being developed (where special effect took place by physically manipulating developing) into a final product. Also at that time, very few people could ever achieve the status of being able to actually edit.
I started by manually cutting and tapping together 8mm silent celluloid. Then by manually punching in and out re-recordings of VHS tapes. When digital cam along, I was able to progress my skills infinity faster. And 10 year old kids are editing videos for YouTube, getting their 10K hours in early.
It is a very different world. Most of the training and experience facts editors did during the days of negative cutting doesn't hold up today. We don't have to wait for a negative to get cut and developed to see what we did. Very different world today.
Look at old films like Citizen Kane. How many films today go on for 10 minutes on the same camera following non-stop wide shot takes? More should, that is a difficult part of our art to master. But still, technology also makes our craft more prone to pop-culture trends instead of artistic expression, more prone to copy-cat plugin effects, rather than carefully honed unique communication techniques.
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- ronny courtens
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But still, technology also makes our craft more prone to pop-culture trends instead of artistic expression, more prone to copy-cat plugin effects, rather than carefully honed unique communication techniques.
Amen to that, my friend!
- Ronny
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