I'm taking on the task to get the ball rolling on interest for and discussion about and experimentation with the new, fully FCP X compatible version of lacquer's fantastic Conduit engine. I've also encouraged our Admin Guru to
create a separate thread
, since we're dealing with free plug-ins for a (not free - but there's a trial version, see the above link) third-party product. But I feel it might be prudent to see how many of us actually use this tool or are willing to discover it.
The package does come with a few templates that can also be explored, modified etc. There is a learning curve, but once you get into it, it's hard to come up for air.
Conduit is known (if at all) as a nodal compositor, but I've been using it to emulate some of the color grading effects that I've been missing since updating to FCP X.
So here are some humble offers:
1. Technicolor CineShade S-Curve LUT for FCP X, via Conduit's LUT support.
Since I don't want to double-post, this file is attached to
. It'll only mean something to you if you use the CineShade preset on your Canon DSLR.
2. Film-hue type effect (simple yellow/blue shift plus a slightly unusual grain)
This can probably be improved (a lot! It uses 2 RGB curve nodes, which are powerful -- too powerful for this effect -- but CPU intensive, so don't be put off by the rendering time); it's an old one.
3. Poor Man's Mojo
This is a work in progress.
Compared to Magic Bullet Mojo (I'm not trying to duplicate the effect ...):
Tomorrow I'll add some explanations to the settings and the purpose behind this effect. Basically it's to isolate the skin tones and effect either those or the rest of the image. I'm using a weird kind of selection process for the matte that gives me much better results than anything in my old FCE (never had the chance to work with Color) and complements what FCP X can do with selection masks (which are actually quite amazing). Just wanted to offer an example of a more complex, if not necessarily useful, Conduit effect.
The skin selection is a lot better than in Mojo, though
-- just start with the default settings, if you have a decent source, you can ignore anything below the "initial contrast" slider
if you just want to get a taste for the effect.
More to come ... please give feedback if you're interested.
I'll also take requests for stuff you might not have been able to figure out with the standard toolset. Would be a challenge! Be aware I'm not an expert grader!
One more example to whet the appetite. Here I've isolated the skin tones (as best as possible, note the fool & liquid ... I didn't apply any region mask), inverted the mask (leaving the original skin, which now looks "wrong" though) and then added some selective grading with FCP X (really easy, since the skin tones were already "prepped"):
Plus FCP X selective color pass:
Of course I could also tint the background another color (so far only from the selection set), such as "skin" or "red" or "yellow", or push it towards b&w.