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✎ Latest Free FCPX Effects

The options for getting clips and projects from Final Cut Pro X into After Effects are decreasing. Foolcut won't work wih versions above 10.0.2 and Automatic Duck is only for Final Cut Pro 7. The new ClipExporter version 1.1 from MindTransplant fills that gap.

Thomas from MindTransplant kindly emailed us to say that ClipExporter version 1.1 has been released. If you haven't come across this handy $25.99 app before, it allowed you to export projects from Final Cut Pro X into After Effects.

Version 1 already had some impressive features:

- Exports Quicktime reference movies. These files can be opened in other applications like Mocha, Motion, PFTrack etc.
- Export for After Effects. 
- Exports Nuke files. All in-/out-frames and timeline positions match your exported Final Cut Pro X project.
- Export for Syntheyes. A custom (.synInfo) file format is created for import in Syntheyes. 
- Adds handle frames (optionally). Extends each clip length by a given number of frames.
- Creates shot based folders with naming conventions.
- Creates subfolders (optionally).
- Saves disc space by referring to the original source media. No files are copied.

Version 1.1 has new features and bugfixes. Now by using Roles you can export only one or selected clips from the timeline, pretty handy as we know many users on our Forum have been asking for this feature in FCPX for a long time. 


Thomas had added these new features in version 1.1

- added support for roles. By assigning roles to clips in FCP X you can manage if you want to export a single clip or a bunch of clips.
- added After Effects export option. Exports and reconstructs the complete timeline as a single .jsx file. If "Roles" are enabled, only the clips with the selected role assigned get exported.
- added support for compound and audition clips. Multicam clips are not supported.
- added Preferences: Truncate the clipName to shorten output file-/ foldernames. Set default subfolders. Make source files read-only (After Effects only).
- bugfix: Nuke and FCP X offset time values did not match when the source media had different fps values than the project
- bugfix (Nuke only): pixel aspect ratio was always 1.
- help is replaced by a User Guide PDF

Supported features for the new After Effects export:
- Compound clips are translated to compositions. Unlimited depth of compound clips is possible.
- Audition clips (only the active clip)
- Blend modes and Opacity amount
- Audio files & audio levels
- Recognizes videos with embedded audio. Disables audio if clip is video-only.
- Spatial Conform (none, fit, fill)
- Transformations (anchor point, scale, position, rotation). Key-frames are not supported.
- Markers
- Support for export using Roles
- Handle frames are not supported
- Uses clipnames from FCP X as layername


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We are working on a fix!