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Sony SRMASTER 4K into FCPX - it is official

Sony_SR_FCPX

We were pleased to be invited to the Sony Press Conference at IBC a few weeks ago. In the presentation the Final Cut Pro X icon was used, so afterwards we asked some questions and got a few surprising answers.

You may have been wondering about our rather curious statement in the article about Sony's new XDCAM iPad/iPhone/Android logging system XMPilot. All can be revealed as the news about Apple opening up FCPX so camera manufacturers can write their own import plugins is out in the open.

Straight after the press conference we searched out the part of the stand that showed the FCPX icon in a montage of logos on a large LCD screen. We asked the first demo guy who we could find about what products work with Final Cut Pro X and he was a little puzzled although he explained the 2K workflow below. We then got passed onto a Japanese software engineer who told us that Sony were currently working on an import plugin for FCPX that would allow SRMASTER files to be imported directly.

We were rather stunned and also slightly worried that we'd cross examined the engineer into submission. At the moment the (unreleased) plugin and FCPX will convert the files to ProRes, hopefully you will be able to work directly with higher data rate formats such as 16bit linear SRRAW files if an SR-R4 has been used.

Time for a bit of detective work here as things don't quite add up. Take a look a the stand where the SRMASTER ingest was being demonstrated. You'll see that it says SR-R1 High Speed Ingest.

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Look at what they have on the table and you will see the SR-R1 outputting into an AJA IO XT via HD-SDI and using the Control Room app to record 1080. - In realtime.

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Then take a look at the little LCD panel with the brief product specs.

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Doesn't really add up does it? How can an AJA IO XT run 8 times faster that real time? The Sony engineer also said that SRMASTER files will be able to be ingested into FCP7.

This will certainly turbocharge FCPX ahead of its competitors as it is true 64bit and Thunderbolt connectivity will mean reading the large files won't be a problem. Now we know that FCPX can export to Resolve this opens up a very inexpensive 4K post production and grading solution. Resolve was shown working with F65 footage at the other end of the desk.

We're very excited as this shows other manufacturers are taking FCPX seriously. If Sony are writing high spec camera ingest plugins for FCPX, then expect a whole raft of other camera manufacturers to do the same.


Written by
Top Blogger Thought Leader

I am the Editor-in-Chief of FCP.co and have run the website since its inception ten years ago.

I have also worked as a broadcast and corporate editor for over 30 years, starting on one inch tape, working through many formats, right up to today's NLEs.

Under the name Idustrial Revolution, I have written and sold plugins for Final Cut Pro for 13 years.

I was made a Freeman of Lichfield through The Worshipful Company of Smiths (established 1601). Though I haven't yet tried to herd a flock of sheep through the city centre!

Current Editing

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2020 has been busy, the beginning of the year was finishing off a new property series (cut on FCP) for Channel 4 called The Great House Giveaway. I also designed and built the majority of the graphics as Motion templates. It has been a great success and the shows grabbed more viewers in the 4pm weekday slot than any previous strand. It has been recommissioned by C4 for 60 episodes, including prime-time versions and five themed programmes. 

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Although both were postponed to later in the year, I worked again on ITV's coverage of the Tour de France and La Vuelta. 2020 was my 25th year of editing the TdF and my 20th year as lead editor. The Tour was the first broadcast show to adopt FCPX working for multiple editors on shared storage.

 

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BBC's Snooker has played a big part in my life, I've been editing tournament coverage since 1997. I'm proud to be part of a very creative team that has pioneered many new ideas and workflows that are now industry standard in sports' production. This is currently an Adobe Premiere edit.

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Covid cancelled some of the regular corporate events that I edit such as trade shows & events. I was lucky however to edit, from home, on projects for Amazon Kindle, Amazon Black Friday, Mastercard and very proud to have helped local charitable trust Kendall & Wall secure lottery funding.

As for software, my weapon of choice is Final Cut Pro and Motion, but I also have a good knowledge and broadcast credits with Adobe Premiere Pro, MOGRT design and Photoshop.

Plugin Design & Development

I'm the creative force behind Idustrial Revolution, one of the oldest Final Cut Pro plugin developers. It hosts a range of commercial and free plugins on the site. One free plugin was downloaded over a thousand times within 24 hours of release.

I also take on custom work, whether it is adapting an existing plugin for a special use or designing new plugins for clients from scratch. Having a good knowledge of editing allows me to build-in flexibility and more importantly, usability.

FCP.co

Now in its 10th year and 4th redesign, running FCP.co has given me knowledge on how to run a large CMS- you are currently reading my bio from the database! Although it sounds corny, I am pretty well up on social media trends & techniques, especially in the video sector. The recent Covid restrictions has enabled live FCP.co shows online. This involves managing a Zoom Webinar through Restream.io to YouTube and Facebook. 

The Future

I'm always open to new ideas and opportunities, so please get in touch at editor (at) fcp.co. I've judged film competitions, presented workflow techniques to international audiences and come up with ideas for TV shows and software programs!

 

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