Why not just use the consolidate feature? It collects all media files found from different locations, and stores them into either a single library or to a targeted folder that you want.
Assuming I read your question right, you face an issue in which when you adjust the length template animation, the timing of specific portions may be off because of the adjustment you made, correct?
If that’s the case, template markers in Motion force specific portions of the template animation to happen at set times. That way, when you use the template in Final Cut Pro X, no matter what the length total the template is used on the timeline, specific portions of the animations on said template will always happen at a set time, while the rest of the unmarked template will adjust based on changes you make.
While I do agree Motion tutorials are definitely outnumbered by After Effect tutorials, they most certainly do exist.
Easily the most advanced Motion tutorials come from Simon Ubsdell. Just observe this playlists, which features over 100 tutorials of some very impressive work made in Motion.
Another good playlist source is by Simple Video Making, which demonstrates how to make simple, but well made designs in Motion.
Look up Template Markers in Motion.
I just tested, and stand corrected
If you make the changes in Motion while Final Cut Pro X is still open, quit Final Cut Pro X and reopen, then the title or effect will update on it's own. Just learned something new today.
Sorry for incorrect info.
In the Title, Generator, or effects library, yes it will. If the title is on the timeline, then it will need to be reapplied (as in dragging the title onto the old title on the timeline and replace.)
Unfortunately, as it currently stands, Motion doesn't have a built in linking system to link directly to Final Cut Pro X projects. What Motion currently does is to create an effect, generator, graphic, and send it over to Final Cut Pro X to use. So it can be viewed as a tool to create effects for Final Cut Pro X. Anything you wish to do with a specific project in Motion would require exporting a movie file from Final Cut Pro X and imported into Motion.
I believe there's a semi solution called Xsend to Motion by Automatic Duck.
To my understanding, there are still some limitations on what it can translate over.
Here is a very rough version I made in 5 seconds, so pardon for text not being fully balanced, but if it's similar to this, then you really want to do this Motion or After Effects.
If what you're going for is similar to this, then you really want to do this Motion or After Effects. In this case, I used the glyph tool in Motion and keyframed the individual characters to move to the needed spots.
Oh in the grand scheme of things, especially if it's with smaller companies or individuals, I agree with you a 100%. If they seem nice enough, I would in all likelihood just let them have the ownership, assuming the video holds no real value to anyone else. Plus it's not bad motivation to consider you again for other works down the line. Just useful information to consider when a filmmaker is dealing with contracts.
Funny enough just read about media law during lock in
Under U.S. Law, unless within the contract it state you did the project as a “work for hire”, the copyright/ thing you created belongs to you (keep in mind, anything you create is consider immediately copy written, even if not registered with the U.S., but still advised in the event you have to argue in court when and how long it was copy written ). Also noted in U.S. Laws, if you wish to sell said thing you created for someone else I.e. the video, the company you made the video for gets “first rights of refusal”, meaning you have to ask them first if they’re interested in purchasing it.
This was a funny law created, after a court case between a charity and a statue maker
Checking out Motonvfx’s twitter page, they state if you get one of their bundles, you save 50% off their plugins, and then you can apply the coupon to get an additional 25% So no individual plugin/template is 50%, but still a great deal if you have your eye on something.
Here are some of the plugin examples from two of the sites GURU has already mentioned. As he already stated, look them over and see if they would serve you or not.
CoreMelt plugins are fantastic, because the plugins mostly focus on providing Planar tracking within Final Cut Pro X (which by the way is powered by Moccha.). For example, one of the top features requested in Final Cut Pro X is the ability to use a color correction shapes to track moving subject, and that’s what CoreMelt’s Chromatic does. They also have other variations such as TrackX, DriveX, and PaintX, each with their own abilities.
Motionvfx arguably has the best plugins for both Final Cut Pro X and and Motion. They often focus on visual effects and compositing. For example mFlare 2 creates really compelling lens flare (which also tracks with movement and the scene.) Mo2 allows you to create a 3D scene within Final Cut Pro X or Motion, even to the point where you can import a multitude of 3D objects for your work. mVolumetric adds volumetric light effects to your scene.
So did a quick YouTube search, and if this is the drive in question, then there are definitely some limitations.
Due to the 5400 rpm, the disk speeds range from 60 to 80 MB/s. You can get away with 24 or 30 FPS with prores for example, but faster FPS may be pushing it.
5400 is ideally fine for storage, but push for 7200 rpm if you can.
Depends on the footage/codec you’re working with.
Under the assumption you’re working with 1080 HD Prores or Prores HQ, and under the assumption the sustain speeds are indeed 130 MB/S, then it should work. With that said, I would highly encourage 7200 rpm hard drive between the two.
A good rule of thumb to determine if the drive will be fast enough is to take the megabits per second (mbps) and divide that number by 8. This result will give you the Megabytes per second (MB/S) required for playback on a drive. Afterwards, double that number to assure smooth playback. TL/DR formula is mbps / 8 x 2 = recommended drive speed for smooth performance.
To answer one questions, extensive tutorials can be found here on CoreMelts Vimeo page.
As for crashing, it could be various reasons, but you may want to provide what hardware and MacOS you’re working with right now.
Thought that would be the case, but just wanted to confirm.
Thanks again for the help