We are looking forward to the release of the new Mac Pro and Pro Display XDR. We now know more about the release date and have more information on both.
We welcome Oliver Peters to FCP.co and his first post is a cracker! Oliver interviews Steve Bayes, who up until last year was the Final Cut Pro X product manager. They talk about the FCPX development process, squashing bugs, the now infamous launch, why ProRes was needed and of course the future of video production. A rare opportunity to get some historical background information about FCPX - Essential reading!
Want to make more money out of video? In this article from Sam Mestman, he details his ideas, solutions and hard-earned experience that will help you win more business from more clients and be happier doing it.
Want to get a bit more creative with plugins in Final Cut Pro X and Motion? ISF for Motion allows the user to write and load their own GLSL shaders into generators, effects, and transitions for Motion and Final Cut Pro X.
So just how efficient can Final Cut Pro X be in feature film post production? Find out from the story of the post production process of Gabriel, a new film from Portuguese Director Nuno Bernardo. (Updated with US & UK release dates)
If you want to implement a powerful new technology in your existing production pipeline, you also should be willing to step out of your comfort zone, and to adapt your workflows, so that every aspect of your production process can fully benefit from this new technology. That's what the post-production team of Producciones del Barrio in Barcelona has been doing since they moved to Final Cut Pro in 2016.
In the second of his articles for FCP.co, ex FCPX Product Manager Steve Bayes gives us his thoughts on the recent IBC trade show in Amsterdam. As he led the team who launched the fastest NLE, he also gives us his suggestions on the best way to benefit from the extra editing speed from new hardware.
In the last of three parts of this detailed and informative Final Cut Pro X user story, Carsten Orlt details his social media workflow and how to find a platform and funding for your films.