At the moment this is designed to process the very bad amateur handycam footage online. The before and after processing videos are worth a watch though.
The YouTube online editor is beginning to look like iMovie, could Randy Ubillos be moonlighting? The GUI does look familiar or is it the fact that we will all end up with one common edit system in the future?
That's not the reason for the story though. Checkout the before and after stabilisation videos. There are some weird effects going on in there and the verticals are not vertical, but it is solid. Maybe too solid in places
Let's get the YouTube chat in before the next video..
Ever shoot a shaky video thatâ€™s so jittery, itâ€™s actually hard to watch? Professional cinematographers use stabilization equipment such as tripods or camera dollies to keep their shots smooth and steady. Our team mimicked these cinematographic principles by automatically determining the best camera path for you through a unified optimization technique. In plain English, you can smooth some of those unsteady videos with the click of a button. We also wanted you to be able to preview these results in real-time, before publishing the finished product to the Web. We can do this by harnessing the power of the cloud by splitting the computation required for stabilizing the video into chunks and distributed them across different servers. This allows us to use the power of many machines in parallel, computing and streaming the stabilized results quickly into the preview. You can check out the paper weâ€™re publishing entitled Auto-Directed Video Stabilization with Robust L1 Optimal Camera Paths. Want to see stabilizer in action? You can test it out for yourself.
Here is the result
This is obviously a long way off for us pro/semi-pro users, but it is an interesting glimpse into the future where super fast internet connection speeds means you can edit online & have YouTubes' servers doing all the stabilisation, rendering, conversions and then publishing for you.