Ripple_Training_multicam_FCPX

New features in Final Cut Pro X 10.0.3 means new tutorials from Ripple Training. Here Mark Spencer gets to grips with multicam editing in FCPX.

Are these guys slipping? Shouldn't this have been released on Tuesday? Seriously, producing tutorials takes time, a lot of time and Mark Spencer has done well to release his new Multicam Tutorial close to the recent FCPX update. The course is in 12 lessons and runs for 90 minutes.

"Multicam Editing in Final Cut Pro X is an immersive tutorial designed to teach you the fundamental skills of planning, shooting, importing, organizing and editing footage of a live event recorded by multiple camera sources. As taught by producer and Ripple master trainer Mark Spencer, you will learn valuable on-set preparation techniques for placing cameras,lights and keeping your cameras in sync during the shoot. You'll learn how to properly prepare your media for import; when and if you should transcode, and how to properly meta-tag your media and organize it in Final Cut Pro prior to editing. Once it's time to edit, you'll learn the 3 most common syncing methods, and a few methods that are unique to Final Cut Pro X."

One of the problems with learning a skill like multicam editing is having the media to practice with. This tutorial comes complete with all the footage you'll need to follow along with Marks' instructions, that's got to be worth the price of admission on its own.

We don't know if it is covered in the course, but we would be very impressed if you could add a background to each clip in the Angle Editor and then switch between keyed composites. Seeing all that green does make us seasoned editors nervous.

As always, they've given us three short extracts from the tutorial to give you an idea of what you're going to learn:

Editing the multicam clip.

Video & audio switching

Creating a Multicam clip