Hot on the Mac App Store is the new professional version of X2Pro, so we thought we would catch up with the guys behind the successful audio conversion tool for FCPX and find out a little bit more. We have also got 5 copies each worth $149 to give away.
Congratulations to the winners, the competition is now closed.
FCP.co: Congratulations on the update, can you tell our readers what is in the new version?
Marquis: With v2.0 we introduce two versions of the product, both are available on the Mac App Store. X2ProLE has the same feature set as v1.1, but will be priced at $59 whereas X2Pro v2 Professional has some exiting new features for professional users:
- Embedded media can be trimmed – you can control the length of handles in seconds
- Media can be referenced rather than embedded – single channel WAVs, other media will be embedded
- You can choose which roles and subroles to export and which to ignore
- You can choose the order in which roles and subroles are exported – there is a new interface to move Roles up and down the order that they will be converted into tracks. Sub-roles always stay with their Roles.
- When FCP X Roles are packed into Pro Tools tracks, subroles can be ignored creating a far more compressed set of tracks – on other words all the subroles for a particular Role get packed onto the same tracks.
Both versions benefit from some general improvements:
- Roles are now packed more densely into Pro Tools tracks
- When a channel is not enabled in FCP X it is not exported
- Broadcast WAV headers, with metadata, are copied into embedded media from source files
FCP.co: Is there an upgrade path for existing customers?
Marquis: Yes, v1.1 users get an automatic upgrade to the Professional version.
FCP.co: What gave Marquis the idea to make X2Pro in the beginning?
Marquis: We are known for broadcast and professional post workflows. Conversations with Apple about workflow led to the idea for X2Pro.
FCP.co: Was it an easy process interfacing with the new FCPX?
Marquis: It was relatively easy. There are some tricky things to get used to such as the Roles concept that make translating back into traditional applications that are track based a little difficult. There are also some techie issues under the hood such as “Sandboxing” that can be a challenge. Apple have been really helpful, but of course I can’t say any more than that...
FCP.co: How has the product done & what has been the response from customers?
Marquis: We have had a great response from customers and the app continues to sell at a good rate from the app store. Early adopters such as Knut Hake Berlin, Electric Entertainment in LA and Radical Media have been really helpful. God TV in the UK helped us to get it working with Pyramix.
“When Electric Entertainment transitioned to Final Cut Pro X, we needed to re-engineer our whole workflow. X2Pro became the missing puzzle piece that allowed us to work with Apple's software and still maintain the highest quality production standard. With Version 2's ability to work with referenced media, X2Pro will greatly increase our efficiency in moving from FCP X to Protools.”
Brian Gonose, Electric Entertainment
“X2Pro is an excellent app which is being developed with real care and attention. In the past, when projects were begun in Final Cut Pro X it was a challenge to bring them in to Pro Tools for high quality sound finishing. Now, with X2Pro, the workflow is easy and precise. We are already looking forward to the next release."
Jeff Sobel, chief engineer, John Lennon Educational Tour Bus
“I chose X2Pro for a short film I was working on that needed a lot of audio work and it easily handled my project’s more than 32 audio tracks. I think that all professional editors who use Final Cut Pro X and Pro Tools should get this plugin — it's an essential part of my workflow."
James Gribbins, Director/DP of Gribbins Films
"With X2Pro Audio Convert I'm finally confident that my projects transfer as they should to Audio Post. X2Pro´s smart use of Audio Roles keeps my audio well organized all the way to Pro Tools."
Jari Innanen, Editor/Sound Designer, Finland
FCP.co Is there anything you would like to do with the app but cannot due to any FCPX/Pro Tools problems?
Marquis: Pro Tools is a little long in the tooth and some of its limitations appear strange by today’s standards. For instance you cannot reference a multi-track WAV from an AAF. We are always on the lookout for new directions for our products, so let us know!
FCP.co: Are you thinking of expanding the app to cater for other audio workstations or moving media into other NLEs?
Marquis: Yes! We are constantly trying to do that. We have customers using Nuendo, Pyramix and Pro Tools. We hope to get it working for Audition soon, but that has proved difficult with the lack of AAF support.
Many thanks to Chris Steele & Tom Hassall at Marquis Broadcast for their time and of course the licences to giveaway, so don't forget to Tweet!